Otherworld is bringing imaginative and fun VR content to mass consumers

Hello listerners! Welcome to the Enter VR podcast. On today’s show I speak with the team from Otherworld interactive. Otherworld is creating VR content for mass consumers and they are developing for desktop and mobile vr.

Here is a snippet

40: Introduction to OtherWorld, how Otherworld came about.

3:31 How do people at the MXR see themselves these days?

4:40 Why would VR succeed this time around?

6:30 How will take the bulk of the market share in the long run? Desktop or Mobile VR?

9:20 What sets Otherworld apart from other studios creating VR content?

12:20 Otherworld’s production process.

15:00 Can you bring your video game industry experience to VR and be successful?

18:00 Nailing down the locomotion issue in VR? Is the solution in hardware or software?

20:00 Is there a fine line between showing delightful experiences and hand holding users? Ready Player Spoiler Alert.

23:00 Galvanic Vestibular stimulation should be fair game in the future.

25:30 Goals for the future. Creating the Wii Sports of VR.

28:00 Using VR to tell people stories without saying a single word.

32:30 Wrestling with creative values and the need to make money.

35:30 Audio is just as important for VR game design as visuals. Discussing the future of audio for VR developers.

40:00 What happens to smaller VR developers when the big publishers get in the game. What does the return on investment look like for vr content?

44:00 Would Otherworld allow themselves get acquired by a bigger publisher?

46:00 What motivates the team to stay working in VR?

51:00 Getting a blowjob at 3pm on a Sunday in San Francisco.

52:00 Can you prove to me that we are not in simulation right now?

54:00 AR and VR will change the way we experience reality.

Thanks again to Robyn, Andy and Mike for being true scholars and lady/gentlemen of virtual reality and thank you for listening.

Follow up with the team with the links below:

http://otherworldinteractive.com/

https://twitter.com/OtherWorldVR?lang=en

https://www.facebook.com/OtherworldVR

Navigate your PC desktop using your Oculus Rift with Virtual Desktop from Guy Godin

Hello listeners! Welcome to the EnterVR podcast. On today’s show I speak with Guy Godin, the creator of Virtual Desktop. Come along as we discuss his plan for the future, the most difficult features to implement and “how do you know we’re not all inside a simulation?”

Here is a quick preview of some of the things we discussed:

4:20- Intro. What is Virtual Desktop.

6:20 Why view your desktop with the Rift in the first place?

8:00 The most requested feature for Virtual Desktop?

9:30 Can the Rift be a good monitor replacement?

10:20 The system requirements for virtual desktop.

11:00 How does virtual desktop work?

12:40 Guy’s background before creating virtual desktop.

14:00 Why Guy decided to develop for VR in the first place? How the Facebook deal influenced Guy.

16:40 What resolution is the Crescent Bay screen?

17:40 What would it mean for Virtual Desktop if CV1 shipped with an above 1080p screen?

20:00 Could virtual desktop be brought over to Android with Gear VR?

23:20 What are Guy’s goals for the next couple of years with Virtual Desktop?

24:30 Creating interface standards for virtual reality experiences.

30:00 The things virtual desktop can do that your regular screen can’t.Will keyboard and mouse be the way of the future for interfacing with computers? How long before we start using something else?

31:00 The target audience for virtual desktop.Will Windows 10 implement VR features in the future? Will Virtual Desktop run better on Windows 10?

33:00 Will Direct X12 be a big leap from 11? Unexpected lessons when developing with VR in mind? Will developing for VR become harder or easier to learn in the future?

35:00 The disadvantages vs advantages of coding VR Desktop in C sharp.

36:20 How complete is virtual desktop right now? What features can you expect to have when Virtual Desktop launches.

38:00 What will Guy do if VR takes off? How much would he sell Virtual Desktop for?

40:00 The problems/bugs that are breaking Guy’s balls the hardest?

43:20 What does it mean when something is hardware accelerated?

45:00 How big can Virtual Desktop get?

45:30 Navigating your PC with your voice with Virtual Desktop?

50:00 Are we inside a simulation? How would Guy feel if he found we were in situation. Can Guy prove to me that we are not in a simulation?

53:00 Where does the convergence of current technologies lead humanity as the future happens.

54:00 Will we ever run out of technology growth?

56:00 At what point will virtual reality technology reach a plateau?

60:00 What are the obstacles left to conquer for virtual reality to become mainstream?

1:04:00 Sharing Virtual Desktop with multiple people at once. Turning Virtual Desktop. Dealing with the diversity of hardware in the PC market.

1:06:40 Creating a Virtual Desktop port for Mac?

1:08:00 Will Virtual Desktop ever be open sourced?

1:10:00 Pros and Cons of going open sourced vs. closed?

1:11:00 Using Guy’s Wrapper to get the Oculus SDK from C++ to C sharp.

1:12:00 Advice from Guy for Novice developers.

1:13:00 Advice from Guy for non-developers. How to get shit done.

1:14:30 Is there a way to browse the web virtual desktop?

1:16:00 Is Guy a dog or cat person?

1:18:20 What about VR is Guy most looking forward to when the technology reaches the mainstream.

1:21:00 Programming in VR?

1:23:00 How to fix the issue of foggy lenses with HMDs?
Putting of liquid nitrogen inside the Rift.

1:24:00 What will be worst. the patent troll lawsuits or customers getting injured lawsuits?

1:28:00 Will we ever see the Metaverse in our lifetimes?

1:32:00 What happened to computer processors why have they slowed down lately? Will this slow down the progress of virtual reality?

1:42:00 Why did Guy create virtual desktop? Would Guy still create Virtual Desktop if people did not respond to it positively?

1:45:00 Will we have to get used to the hivemind phenomena for the rest of our lives ?

1:47:00 Closing thoughts. How to follow Guy.

Thanks again to Guy for being a true scholar and gentleman of virtual reality and thank you for listening.

Keep in touch with Guy and Virtual Desktop with the links below:

VR Desktop

VR Desktop Twitter

Announcements:

There will be a virtual reality venture capitalist panel hosted by me and the Silicon Valley Founders and VC meetup group on January 26th in San Francisco.

Here is the link with all the info:

Founders & VC – Funding the Creation of the Virtual Reality Metaverse

Monday, Jan 26, 2015, 6:00 PM

Pivotal Labs
875 Howard Street 5th Floor San Francisco, CA

59 Founders & VC Attending

This month, we bring to you some exciting VR startups as well as investors who have funded the creation of the Metaverse. Be prepared to try some of the best and latest demos from up to 10 virtual reality startups around Silicon Valley :)Join us, as we peek inside the minds of Cliff Plumer, an early investor in Oculus Rift, Chris Hollenbeck from …

Check out this Meetup →

The language tutoring of the 21st century is finally here with Learn Immersive

Hello listeners! Welcome to the EnterVR podcast. On today’s show I speak with Tony Diepenbrock from Learn Immersive. Tony and his team are creating a way for you to learn a foreign language using the virtual reality. Come along as we discuss using deep learning with VR, what makes vr so effective when learning a new language and more!

Here is a snippet of some of the things we talked about:
20: Intro. What is Learn Immersive? How do they what they do?

2:20 What sparked the idea of using vr to teach languages in the first place.

4:00 Combining deep learning with virtual reality?

5:00 The target audience that Learn Immersive has in mind.

7:00 The platforms that Learn Immersive will be available in.

8:20 How long will it take for you to learn a language with VR?

10:00 Why is VR better for learning a language?

12:30 Why do you need to learn a language in the first place in 2015?

16:30 What motivates Tony to work on this project?

18:00 What does the Learn Immersive interface look like?

19:00 The languages of learning of language from a native speaker vs. a none native speaker vs. machines?

22:00 Creating a market place for language tutors in VR.

24:00 What is the advantage of working in the Metaverse as a language tutor?

25:00 What does the pricing model look like for the Learn Immersive experience?

27:00 How to pitch to investors when your business model might lose money in the first few months?

29:00 How does the business model scale up?

30:00 The tools that Learn Immersive is using to create their virtual environments.

31:00 Why use gamefication? Is gamefication the future of learning?

34:00 How does Learn Immersive pick up on what you will be saying? And how will it provide value to the experience?

37:00 What is the goal of Learn Immersive?

38:00 How to localize the language learning process from country to country?

41:00 Making experienced based learning accessible in subjects like history and math.

43:00 How do we learn new things in the information age?

44:00 What is Learn Immersive’s biggest weakness?

45:00 Incorporating a rating system for students and tutors? How to make sure the right tutors are paired with the right students.

47:00 Tailoring the learning experience to the scenarios you will most likely see yourself in.

49:00 Could this system help soldiers learn the languages of the combat theater they will be in before they get there.

52:00 How long before deep learning algorithms get to a point where learning a foreign language is not necessary anymore.

58:00 What does the Facebook acquistion of a speech recognition company mean for Learn Immersive?

1:01:00 Worst and best case scenarios for the vr industry.

1:03:00 When will public demos become available?

1:04:00 Why work in vr in the first place?

1:05:00 Estimations as to how big vr will in the next 5 years.

1:08:00 Last minute on meal on planet earth?

1:08:30 Favorite video game of all time.

1:10:00 Will the Metaverse become a wild west or become a more tamed version of our current internet?

1:13:00 If you could turn into any animal every time you sneeze, what would it be?

1:13:30 Closing thoughts and how to stay in touch
Thanks again to Tony for being a true scholar and gentleman of virtual reality and thank you for listening.

Keep in touch with Tony and Learn Immersive with links below:
https://twitter.com/learnimmersive

http://learnimmersive.com

 

 
ANNOUNCEMENTS:

I will be hosting an event in collaboration with Silicon Valley Founders and VCs meetup group on Janaury 26th . Check out the meetup page for more info on the event in the coming days. Follow @entervr on twitter and check out the r/entervr subreddit to get in touch with the community.
http://www.meetup.com/SV-Founders-VC

https://twitter.com/EnterVR

Rehabilitating the mind with virtual reality, using big data in VR and more with Dr. Michael Aratow

Hello listeners! Welcome to the EnterVR podcast. On today’s show I speak with Dr. Michael Aratow. Dr. Aratow has done work with NASA and telepresence and is currently working on project to rehabilitate people with mental ailments using virtual reality. Come along as we talk about big data, medicine and more!

Here is quick snippet of some of the thing we talked about:

1:00 Intro, how Michael became aware of VR in the first place.

4:00 Michael’s work with NASA and display technology.

7:00 What makes virtual reality so exciting? ( Understanding Big Data in a whole new way)

10:00 What is the advantage of analyzing big data in virtual reality?

13:00 Enhancing cognition using virtual reality.

15:30 What is Cognition? How does it work? Where is it?

18:30 Can ER be improved by VR somehow? Using vr for pain distraction.

21:00 Why are VR and newer technologies so slow to catch up within the medical industry.

24:00 How receptive is the medical community to virtual reality? How long before medical students are practicing surgery with vr?

27:00 Using HMD’s to consume information ? What will come after the smartphone?

29:00 Figuring out what could be the potential long term consequences of using HMDs?

33:00 Will the hippocampus be affected by long term use of vr? Is the brain plastic enough to come back from long term exposure to the metaverse ?

38:30 The positive benefits of gaming. Will the benefits of vr outweigh the potential consequences?

41:00 Could VR be used to rehabilitate the brain? Could we treat dementia, parkinson’s or alzheimer’s with VR?

44:00 How long before people we start seeing people at ERs with HMDs stuck in their rectums? How long before vr becomes ubiquitous.

46:00 How to design an HMD that people won’t stick up their butts?

50:00 What place will webVR take in the grand story of virtual reality? Is it time to start setting up standards for content platforms?

53:00 Does webVR need big companies to join in order for it to be successful?

54:20 What will virtual reality mean for humanity?

56:00 Closing thoughts and how to get in touch

Thanks again to Dr. Michael Aratow for being a true scholar and gentlemen of virtual reality and thank you for listening.

Keep in touch with Dr. Aratow with the link below!

https://twitter.com/3DAviator

ANNOUNCEMENTS:

Come join me on January 26th at Pivotal Labs in San Francisco for a VR panel featuring some very influential people in venture capital and virtual reality.

Join the SV Founders and VC meetup page to get more info on the January 26th event:

SV Founders & VC

San Francisco, CA
1,199 Founders & VC

Founders and Venture Capital -The purpose of the group is to build a genuine community around founders & venture capitalists. Each month, we invite some founders and/or VCs t…

Check out this Meetup Group →

Follow the EnterVR twitter handle to get more updates as they roll out

https://twitter.com/EnterVR

And check out the subreddit at:

http://www.reddit.com/r/entervr/

 

 

Enter VR’s 2015 new years with Karl Krantz and Cymatic Bruce

On today’s show I’m Joined by Karl Krantz and Cymatic Bruce to talk about a year in recap, predicting the future and how vr will change what it means to be human.

Thanks so much to Bruce and Karl for being true scholars and gentlemen of virtual reality and thank very much for listening to this show.

Happy new year!

 

Becoming a Combat Helicopter pilot and discussing the paradox of vr with Ben Librojo

Hello listerners! Welcome to the Enter VR podcast. On today’s show I speak with Ben Librojo, the creator of Combat Helicopter. Come along as we talk about the process of creating Combat Helicopter, the paradox of virtual reality and diving deeper into vr addiction.

30: Intro

2:30 Getting feedback and optimizing Combat Helicopter for the DK2.

3:30 The secret sauce to getting things running smoothly in your demo.

4:10 How Ben became involved in VR.

5:30 What made Ben have faith in VR this time around.

8:30 Why create things in VR in the first place?

11:00 What’s so special about virtual reality?

12:30 Why Ben stopped playing mobile games.

14:40 Games that have influenced Ben the most.

18:20 Are game developers cognizant of how much time people spend playing their games?

19:20 What are the influences behind Combat Helicopter?

21:23 Working as an individual developer and balancing the constraints of being a one man team. Getting people to help in VR projects.

24:20 What are the long term goals for Combat Helicopter?

25:30 Do people just want to blow shit up in video games?

30:00 The tools Ben is using for Combat Helicopter. Using speech Synthesizer to voice over your game.

32:30 Will Combat Helicopter have multiplayer? Getting the game ready before CV1.

33:50 What the final product will look like.

35:10 Adding AI aircraft to the final version. Experimenting with an Air to Air combat mechanic.

36:00 How to decide how much to charge for the experience.

37:30 The time frame Ben is giving himself to finish the game.

38:00 Creating an off road version of Twisted Metal for VR?

40:00 How Ben funds his vr projects.

41:30 What are Ben’s long term goals in regards to the virtual reality industry?

43:00 Lessons that have caught Ben by surprise while developing for VR.

45:00 Why a Helicopter? Why not a bird or a Jet for a flight game.

47:00 Apache air assault with Track IR, was a place of ins

48:10 Does the specter of competition from the big publishers make Ben worry? Ben’s game plan.

50:00 Is there financial pressure in developing for vr?

52:00 The features you don’t get with Unity Free.

53:00 Is Unity Free good enough to create vr experiences?

56:00 The figuring out the cheapest way to make a vr.

58:45 The intended input device for combat helicopter.

1:00:00 The biggest challenge with implementing flight sticks for Combat Helicopter.

1:01:30 Including a pilot avatar in the demo. How to see far away objects in vr.

1:06:40 Ben’s impressions of Crescent Bay.

1:08:00 How will the average person off the street react to CV1?

1:10:00 How will vr addiction play out in the future?

1:13:00 Is VR a place of escape-ism or a tool of exploration? Liberating the human mind while trapping your body.

1:17:45 Will vr addiction differ from other types of addiction?

1:20:00 Channeling the hivemind’s perspective in how views vr. Prohibiting Face sitting porn is wrong.

1:23:00 What will regulation of the metaverse look like?

1:25:00 Ben’s hope for the future of vr.

1:28:00 Oculus and the Nimble acquisition.

1:32:00 A baseless theory on what the input device for CV1 will look like.

1:33:00 The ideal input device of the next 10 years.

1:37:00 Reactions to demoing the Rift in Athens Greece.

1:41:00 Ben is hungry and wants a pizza. Closing thoughts and how to stay in touch.

Thanks again to Ben for being a true scholar and gentleman of virtual reality and thank you for listening.

https://share.oculus.com/app/combat-helicopter-vr

http://www.vr-gameplay.com/

http://www.vr-gameplay.com/

 

Manipulating the human brain, synthetic biology in the next 50 years, crossing the uncanny valley and more with James Blaha and Manish Gupta

Hello Enter VR listeners! Welcome to another episode of the EnterVR podcast. I got the chance to hang out with Manish Gupta and James Blaha from Apollo VR and chatted about
manipulating the human brain, genetically engineering life without consciousness and crossing the uncanny valley.

Here is a snippet of some of the things we talked about.
25 Catching up with Apollo VR and Diplopia. Rolling enrollment is still available. Get in touch with Manish and James to be part in the study.

40 What is the number people required in order to decisively say that Diplopia works?

2:00 Understanding how the brain responds to visual and audio input.

6:00 What happens after the studies? What is the best case scenario for the project?

8:00 The response from VCs and the general public.

9:00 How the name ApolloVR came along.

10:30 Will Apollo VR reach out to different aspect

11:00 What will ApolloVR look like 5 years from now?

12:55 Demoing the Rift at coffee shops.

14:20 What’s harder? Building the tech or the business?

15:40 Discussing the VR booth next to Oculus at CES 2015

17:30 How will VR make peoples lives easier? Live coding environments in VR.

20:00 Increasing workplace productivity with VR.

21:00 Impressions on GearVR.

25:00 Is there a possibility that there will be VR hardware shortages.

26:00 Streaming netflix in VR.

27:00 How to make the rift appeal able to people with nice hair. The reverse mohawk will become a thing. James Blaha predicts people will have vr hairstyles 3 years from now.

29:40 How to add pre-cognizance to your Linkedin profile.

30:00 How long before VR gets passed the pair of glasses form factor.

31:00 Is VR truly the final medium?

32:00 Strapping a hard drive and a camera to the back of your head to record your memories.

33:00 The youtube of the metaverse will be a place where people will pay you to “see” what its like to be you.

38:00 The true power of information on a macro sense. Will the information age lead us into an “idiocracy” or a more advanced sentient form of life?

40:00 Sharing my obsession with AI, with Manish and James

42:00 What is the purpose of AI in the grand scheme of our time on this planet. Why do we need AI?

43:30 How is the Militarization of Ai going to pan out?What are the chances of a robot war?

44:00 Why Elon Musk invested in Deepmind.

47:00 How can socities begin the process of adaptation to the AI economy.

49:00 The fundamental questions synthetic biology will explore.

51:00 Creating a none conscious genetically engineered goat to exploit for its milk?

52: The plot behind Dollhouse by Joss Wheddon.

54:00 Who will your data belong to inside metaverse?

55:00 Is 1984 a reality today?

1:00:10 Should there be an AI race like we’ve had a space race?

1:01:00 Could you bring someone back from a comatose state with a transcranial direct current stimulation device?

1:03:00 In the future you will be able to manipulate and program your very own consciousness.

1:04:00 Star Trek can be a really sad show.

1:06:30 Will the advent of human clones change the nature of how we reproduce?

1:09:00 The appeal of Counter Strike for Manish and James.

1:10:00 Could League of Legends be enhanced by VR?

1:13:00 Is Grand Theft Auto 5 in VR going to make me quit EnterVR?

1:14:00 Reporting massive online battles in EVE as a journalist.

1:16:00 What will the Oculus Rift version 12 look like? Are we living in a simulation?

1:18:00 What if AI solves problems in ways we wouldn’t want them to solve them?

1:20:00 What’s the point of being in a simulation?

1:21:00 How hard could it be to tailor make 7.4 billion universes, one for every person on earth?

1:24:00 Predicting humanity’s greatest accomplishment of the next 50 years. How the human sexuality spectrum will evolve with time.

1:25:20 Creating an xprize for the first company that can completely cross the uncanny valley.

1:27:00 What’s the point of photo realistic VR?

1:29:00 The most formidable obstacle facing the Oculus Rift.

1:34:00 How big is the portal to the human mind that VR will have access to?

1:36:00 Next generation haptic fleshlights. Brain implants. Why would you want one?

1:37:00 Slowing down your perception of time and speeding up your cognitive processes and what this could mean for life on earth?

1:42:00 If your an asshole, will augmenting your brain make you a bigger asshole?

1:44:00 Red pill or blue pill?

1:51:00 The economic implications of solar energy vs fossil fuels.

1:53:20 How to solve climate change.

1:56:00 Christopher Nolan working on a VR movie? Inception Spoiler ALERT.

2:01:00 “There are the people who don’t know and the people who don’t think about it” Why does experience exist?

2:04:00 The probability of finding intelligent life in the whole existence of humanity.

2:06:00 Sending a rover to Europa and taking a carnival cruise ship to Mars.

2:08:00 Is the metaverse going to rewire our brains?

2:10:00 Is the brain ready for the day we will be able to navigate the internet with your mind.
Thanks again to James and Manish for being true scholars and jedi of virtual reality and thank you for listening.
Get more info on Manish and James with the links below:

https://twitter.com/jamesblaha

https://twitter.com/manishiwa

http://www.diplopiagame.com/

Here is a link to our first conversation:

http://entervr.net/apollo-vr-using-virtual-reality-potentially-cure-amblyopia-lazy-eye-strabismus-crossed-eye-much/

 

Get physically fit and traverse the metaverse on your bicycle with Widerun

Hello listerners! Welcome to the Enter VR podcast. On today’s show I speak with Jasmin and Ricardo from Widerun. They are building an indoor bicycle trainer that will allow you to traverse virtual reality. Work out, play games with friends and do much more with what Widerun is building.
30 Intro. What’s Widerun?

1:00 How the idea came about.

5:18 UX of the Widerun device.

7:30 How the widerun device talks to your hardware set up.

9:00 The limitations of the current Widerun generation of devices.

10:00 How to make the experience as widely appealable as possible.

14:20 Unity SDK on the way. Compatibility with other engines is being discussed.

15:00 Implementing new features. Exploring in 360 degrees. How to track real time steering.

16:20 Hanging out in Silicon Valley.

19:00 What its like growing up in the Italian Alps.

21:00 Creating a VR start up scene in the Alps.

23:00 What’s the point? Why would you scape into VR if you live in the alps?

26:00 Will an explorable vr google streetview be a thing?

28:00 Estimating the right for the Widerun device.

31:00 The longterm prospects of Widerun as a company.

31:30 How much money will it take to get Widerun of the ground.

33:00 Eric Greenbaum’s About Face is in talks with Widerun.

34:20 Validating the physiological aspects of demoing the Widerun device. Solving new engineering challenges.

35:00 Could anti defog spray ever become a thing?

37:00 Using widerun with physical therapy patients in the future?

40:00 What will the input look like?

41:00 Widerun appeals to a multi generational sample of people.

43:20 Ricardo and Jasmin’s first experiences with virtual reality.

49:00 What happens if the Widerun kickstarter campaign does not pan out?

52:00 Where is the future of virtual reality headed?

55:00 Potential obstacles for virtual reality?

57:00 The kinds of food the locals eat in the Italian Alps.

59:00 Closing thoughts and how to stay in touch

Thanks again to Jasmin and Ricardo for being true scholars and lady/gentlemen of virtual reality and thank you for listening.

keep in touch and get more info from the Widerun team with the links below.

https://twitter.com/Widerun

http://www.widerun.com/

https://www.facebook.com/joinwiderun

 

Learn and teach math using vr and understanding the dawn of artificial intelligence

Hello listerners! Welcome to another episode of the EnterVR podcast. On todays show I speak with Zoe and Michael. They are graduate robotics researchers at UC Berkeley and they are also developing a platform for you to learn and teach math using virtual reality.

Here is a preview of some of the things discussed.
30: Intro. Making a more intimate connection with math through VR.

3:00 What are the fundamental advantages of a math literate society?

5:50 What is Math VR? How will it look? Travelling to a place where math resides.

8:30 How do you know what to visualize and how to visualize it? Making 3D math accesible in VR.

12:20 How to convey the utility of math in virtual reality to the average user.

14:10 Why do you need linear algebra in your life?

16:20 “I know math, and I feel free as fuck”.

20:00 “What can’t you do with math?” AR and Wearable will make turn our world into math.

24:00 How far along in development is MathVR. Using Leapmotion to control the interface.

30:50 Speaking about the Dimensions of Interstellar. SPOILER ALERT.

37:00 What is the distribution model? Is the team trying to make money with this project?

39:30 How to contribute to the MathVR project?

41:20 Giving people the tools so that they can create their own vr math lessons.

42:00 Are we genetically encoded to love math? Are some of us doomed to never ‘get’ math?

50:22 Making math social and doing math together with friends in VR. Is Math meant to be a lonely journey?

53:00 Mathcraft. Minecraft for math.

59:00 Getting people addicted to getting smart.

1:02:00 Is Math something that you create or is it something we discover.

1:06:00 What are the implications of conclusively resolving whether math is created or discovered.

1:08:00 Could math teach people how to be better humans?

1:10:00 Could enabling the democratization of math bring about the next Hitler?

1:14:00 What does Stephen Hawking and Elon Musk know about that you don’t about AI?

1:15:00 How is a deep learning influencing the progress of AI?

1:18:30 Doing Math on drugs? Can we create drugs that can make us smarter in math?

1:25:00 “The Matrix is coming, learn math”.

1:27:00 When and how will we know when AI is here?

1:29:00 What happens when you mix quantum computers and AI algorithyms?

1:32:00 Why build AI? What’s the point?

1:35:00 What is sentience?

1:38:00 Do you create sentience from a model of the human brain or do you start from scratch?

1:42:00 The geopolitical state of AI. Is there Manhattan project for AI somewhere underneath the desert?

1:45:00 Is the military involved in the push to create better AI? How far along are they?

1:48:00 What is the singularity after all? The MIRI institute.

1:51:00 Is humanity ready for AI? What are the legal ramifications of AI?

1:55:00 How do you deal with the implications that something might be smarter than humans? Creating a human based strong AI.

1:59:00 Are we really just the sex organs of the machine?

2:02:00 Experimenting with Transcranial Direct Current Stimulation.

2:04:00 What will virtual reality look like 20 years from today?

2:06:00 How can we create the metaverse from within the metaverse.

2:08:00 Closing thoughts and how to stay in touch.
Thanks again to Zoe and Michael for being true scholars /lady and gentleman of virtual reality and thank you for listening.
Keep in touch with the links below.
(check back soon, this list will have better links in the future)

https://twitter.com/ZoeMcCarthy2

 

 

180 degree, 3D video for consumers comes to VR with Lucidcam

Hello listeners! On today’s show I speak with Han and Jason from Lucidcam. Lucidcam gives you the ability to record 180 degree 3D video and be able to experience it in VR with an HMD.
Here is a snippet of some of the things we talked about.20 : What is Lucidcam?

1:40 What makes Lucidcam different

3:50 What you get from Lucidcam that you can’t get anywhere else.

7:30 Live life through the eyes of others.

8:30 Who is type of person that will be the adopter of Lucidcam.Why target the consumer industry?

12:00 The end user experience for Lucidcam.

15:03 The different monetization of avenues of Lucidcam and consumers.

16:30 How to compete with China when making VR hardware. Turning Lucidcam into a wearable.

18:30 Is project Tango a competitor to Lucidcam?

22:20 What kind of format is Lucidcam video in? How to edit videos from Lucidcam. Check out Coloreyes.

24:50 What does VR mean to Han and Jason?

31:10 What are the challenges/weaknesses of 180 degree videos.

34:20 Sharing on the go, quick experiences with people.

35:20 What will be the price of a Lucidcam?

37:00 Getting the 3D camera market to compete with the 2D Camera market.

39:00 VR will give people more free time.

40:00 Looking for hardware,software and computer vision people.

42:00 Using software to create better videos.

44:30 What is the origin story behind Lucidcam?

49:20 Why VR?

53:00 Will you ever be able to feel empathy machine?

55:00 What its like to be an entrepreneur in Silicon Valley.

1:00:00 Life is not linear.

1:02:00 How to balance having a plan while also accepting the non linear aspects of reality.

1:05:00 Is there a type of person that gets the most funding?

1:09:00 Will you be able to live stream your Lucidcam experiences?

1:11:00 Conclusions and final thoughts.

Thanks to Han and Jason for being scholars and gentlemen of virtual reality and thank you for listening.

Find out more about Lucidcam with the links below:

http://www.lucidcam.com/

https://twitter.com/Lucid_Cam

https://twitter.com/jinhan

At the intersection of gaming, technology, business and society