Creating the Pac man of virtual reality, vr arcade tournaments and much...

Creating the Pac man of virtual reality, vr arcade tournaments and much more with James Andrew

2021

Hello listeners! On today’s show I speak with James Andrew from Pixelrouter.

Here is a preview of some of the cool things we talked about:
33 Intro – Comic Con Rhode Island and Gamestop

3:30 Experiencing Zone

5:00 Innovating with player scores to improve experiencing.

7:00 My score has now been beaten by James Andrew himself with 165,000 points.

10:40 Balancing out game mechanics to make the game fair and fun.

13:20 Generating the game in real time.

15:52 Diversifying game environments by taking inspiration from music.

17:51 The goals for the soundtrack of the game.

18:40 A music video, comic book and arcade experience merge powers to form ZONE.

20:00 How many hours of game play can you

21:00 What will make vr experiences good? Will it be mostly content or hardware?

24:00 How do you know how much to charge for vr experiences?

26:30 Setting up Zone tournaments. What does Gamestop have to gain from backing VR?

29:00 What will influence adoption rate the most?

31:00 Reactions to Zone

32:00 Showing Zone to a more mature generation.

33:40 The ideal input device for Zone.

37:00 The Story behind Zone.

39:00 How many levels to expect on the first release. The reasoning behind the monetization model.

41:30 DJ-ing VR in real time so people can play competitive multiplayer tournaments together.

47:00 The trouble with major league gaming and how Zone plans on solving it.

47:50 How to get things done and managing multiple. Come help out with Zone. Get in touch with James.

49:00 Getting Zone working on Gear VR.

50:20 The profits potential of the desktop platform for virtual reality.

52:00 Are Nintendo and Microsoft paying attention

52:20 The influence of patents on the

53:30 Any concerns of addiction to Zone?

56:30 What is the worst thing you can do with VR?

58:00 Zone Arena in the works.

59:54 What would an ideal relationship with the platforms makers look like?

1:02:20 Will the first wave of vr content become an actual wave or a trickle. Sony’s competitive advantage in the VR market.

1:04:00 The rise of VR arcades.

1:06:00 Will there be a public demo of Zone?

1:07 Closing thoughts and how to stay in touch.

Thanks again to James for being a true scholar and gentleman of virtual reality and thank you for listening!

Keep in touch with the links below:

https://twitter.com/pixelrouter

http://pixelrouter.com/

https://www.youtube.com/watch?v=m45qzLYpvX0

https://www.youtube.com/watch?v=AuijxHh1q68

https://soundcloud.com/entervr/rift-wars-is-like-being-inside

 

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