Tags Posts tagged with "EnterVR"



Hello and welcome to Enter VR! Guy Godin, the creator of Virtual Desktop drops by to talk vr and eat Pupusas after ward.

Here is a snippet of some of the things we talked about:

28:00 Intro : What’s VR desktop?

2:00 The origin story of virtual desktop.

5:00 How Guy stumbled into VR.

7:00 10K by 10K virtual monitors might be possible?

8:30 Microsoft please allow us to have virtual monitors!

10:00 Is the HMD going to replace the monitor?

This podcast was not edited from inside virtual desktop.

11:40 Rearranging the monitors is not as straightforward for virtual desktop.

13:00 Guy’s business plan for virtual desktop.

17:00 Getting Virtual Desktop working with the Vive.

21:00 Navigating Android in VR. Guy’s take on mobile VR.

24:00 What aspects of Virtual Desktop

28:00 South Korea’s awesome Internet will allow them to accelerate the growth of the metaverse.

29:00 Text input in Virtual desktop.

32:00 Getting Cortana to work in virtual desktop.

36:00 AI weaponry has a long way to go before we need to worry about it taking over?

38:30 More like Nyann Cat. What you do in the AI apocalypse?

40:00 What are we behind on as a species?

41:00 Why would you want to own a car when the self driving vehicle taxi services take over?

43:00 If there is nothing else to do. What would you do with the rest of your life?

45:00 Countdown till we cross the uncanny valley.

46:20 Worst case scenario for the industry and the best case scenario.

49:00 Having separate gaming leagues for VR gaming.

54:00 Cardboards are a double edge sword?

59:00 Custom avatars are the future. Guy really wants to watch movie with friends.

1:03:00 Order an IV through your smart phone.

1:07:00 Guy does not code with his HMD on.

1:08:30 Closing thoughts and how to stay in touch

Thanks again to Guy and Steve for being scholars and gentlemen of the proto metaverse

Keep in touch with the links below:




Get more Enter VR by following the twitter stream: @entervr


Hello and welcome to Enter VR! Nick Whiting from Epic Games drops by the podcast via skype. We chatted with him about using VR to reduce iteration times, adapting to the evoltion of the hmd and Zac’s celestial voice from the UE4 youtube tutorials.

1:00 Staying at frame rate when designing a game for VR.

4:00 The path to maximizing

5:00 Stereoscopic Instance rendering is being worked on. Might be released by 4.10?

7:20 How Nick became involved in VR.

11:00 Taking advantage of the modularity of the engine.

14:00 Closing the gap in developers numbers with Unity.

17:00 Where will the game engine be at 5 years from now?

19:00 Info on the plugins marketplace.

21:00 Using VR to decrease iteration time using the engine.

24:00 Much user research is needed to create the volumetric interfaces of the future.

26:00 How will Epic adapt to the evolution of the HMD?

29:00 Zac’s voice is celestial.

30:00 How to stay in touch with Nick and Steve.

Thanks to Nick and Steve for being true scholars and gentleman of virtual reality and thank you for listening!

Keep in touch with the links below:


You can tweet at @epicgames to reach Nick

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Hello and welcome to Enter VR! An independent podcast about virtual reality. On this episode I speak with Graham Gaylor, one of the founders of VR chat and dear friend that I tend to weird out every time we meet.

Here is a snippet of some of the things we talked about:

42: Introduction to Graham’s bike.

3:00 Graham and I are confessed console peasants.

5:00 Why Graham will buy Halo 5.

7:00 Using Virtual desktop from Guy Godin to get office work done.

9:00 How shopping in VR will justify its utility. Tapping into the social aspects of shopping.

11:50 Finding a backpack full of grenades in my mothers closet.

13:30 Will Amazon start getting involved in the virtual reality shopping space?

14:00 How will human to human service industries translate into VR?

20:00 The need for more psychological research on Vr and its effects.

21:00 Graham is looking forward to the Gallery Six Elements. when will we see 1st person VR shooters from big name publishers? (will we ever?)

25:00 Graham’s expectations for user growth in the first year of consumer VR.

26:00 Graham’s thoughts on the most overlooked aspects of VR.

27:00 Will GearVR live up to see its full potential?

29:00 Oculus CV1 vs. Morpheus. Which is more comfortable?

31:00 John Carmack will be doing a talk on VR Script at Oculus Connect 2.

34:00 The importance of flawless input.

36:00 Is figuring out a standard text input solution for VR necessary?

38:00 How do you compel users to literally look around while in VR.

41:00 How and Why Graham got muscular.

42:00 Ikea Meatballs are awesome.

45:00 Graham’s favorite teenage movie of all time.

46:30 The Audi R8 is a sexy looking car.

49:00 Is Cortana hot?

50:00 Closing thoughts and how to stay in touch.

Thanks to Graham for being a scholar and gentlemen of the proto metaverse and thanks for listening!

Keep in touch with Graham with the links below:



For more EnterVR content follow the twitter stream @entervr

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Hello and welcome to Enter VR! On this episode, Dee from eVRyday VR drops by to philosophize and discuss the future of the final medium.

Here is a snippet of some of the things we talked about.

3:00 The 360 camera that wants to tackle consumer 360 video capturing.

6:00 The consumer 360 camera landscape.

7:10 What does the “perfect” 360 camera look like?

9:30 How will the internet of things intertwine with the advancements in computer vision?
Thanks to Brian Redband for inspiring this idea.

11:34 How long before we can stream light field videos?

12:00 How does Dee define reality? Do we have the freedom to live out the majority of our lives in VR?

15:20 Using VR as an education tool to raise awareness about Climate change. Why VR is a better education tool than what we already do or have.

18:00 Increasing your understanding of the fabric of the Universe by playing “cut the rope”.

23:00 How do you provoke questions of wonderment in a user in a virtual reality environment.

27:00 How can someone with a 9 to 5 job become involved in the virtual reality industry?

31:00 What Dee is passionate about these days. Hint: parallax

37:30 360 panoramic capturing within Unity applications. What does the let’s player of the future look like?

40:00 What will let’s plays look like 5 years from now?

45:00 The future of E-sports.

49:00 How can VR enhance the mental health of the average person?

52:00 Will VR bring about the dawn of a new class of human?

53:00 What is mental health? At what point does using become detrimental for your mental health? Can it be detrimental?

1:03:00 Having the ability to shut out shitty moments in life. What will that do to our psychology?

1:05:30 Will there be a marketplace for “Shit on your plate simulator” type experiences?

1:07:00 A new era of trolling is upon us.

1:13:00 Virtual reality and legal system. How will the law handle simulated crime?

1:18:00 How Dee curates content.

1:20:00 Dee dropped out from the PHD program at Berkeley to pursue VR.

1:23:00 Dee vs Frooxius in a Pokemon battle. Who would win?

1:25:00 Going inside of Virtual Desktop to download Dee’s demo.

Note* I did not edit this podcast in VR.

1:26:00 Dee’s favorite thing about having a Youtube channel.

1:28:00 Working with the VRChive to provide 3D lightfields.

1:34:00 Trying out a captured 360 video from Neos the Universe. Dee created a 360 video panoromic capture for Unity environments.

360 panoramic capture

1:38:00 Dee is giving away cool VR free shit and looking for a job.

1:40:00 Closing thoughts and how to stay in touch.

Thanks again to Dee for being scholar and pioneer of virtual reality. Also, thank you for listening!

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Stay in touch with Dee with the links below:





Intro song is Through the Fire and Flames from Dragon Force

Follow the twitter stream @entervr for extra content!


Hello listeners! Welcome to a very special episode of the EnterVR podcast. On today’s show I speak Manish Gupta, James Blaha, Aaron Frank and Steve Gerhman. Come along as we discuss the future of the human species.

1:00 Catching up with James and Manish from Vivid Vision.

2:40 Catching up with Aaron Frank from Singularity University.

5:00 Why game engines are awesome.

6:00 How far are we away from being able to control thought and memory? Will VR become the human thought control interface?

8:00 Sword Art Online Spoilers start here:

11:30 Where does VR fit in, in the eventuality of us having 1 trillion connected devices?
(Read the book “What technology wants” by Kevin Kelly.

21:00 How will we deal with grieving when we can live longer than any other humans that came before us?

24:00 Discussing the universal basic income.

28:00 Finding an economic solution to climate change.

34:00 Why the universal basic income paired with the Metaverse economy will save humanity from the AI economy.

37:00 How long do we have before civilization collapses because of the AI economy?

40:00 Why the rise of AI will be bad for the human species.

46:00 What goals should we give AI? What are we suppose to do with AI once its born?

49:00 Today’s recurrent neural networks can give you the ability to do amazing things.

55:00 Ex Machina spoilers begin here.

59:00 What will the first human brain augmentations look like?

1:01:00 Discussing transcranial direct current stimulation devices.

1:05:00 How much do we know about the human brain in 2015? Discussing Opti genetics.

1:10:00 The importance of philosophy in our time. What does it mean to be free?

1:21:00 What is the likelihood of AI not killing us all?

1:26:00 What would you say to your future self of 10 years from now? Being able to record our experiences and reliving our memories in VR.

1:29:00 The business model of the first AI? Using AI for Cybercrime? What is crime?

1:34:00 What will human organization look like in the 21st century?

1:37:00 (as of June 12th 2015, TPP has been blocked by the U.S House of Representatives). How to fight back corporate interests that want suppress a free and open internet.

1:42:00 What does it mean to be a millennial? How will this generation be remembered? What is the purpose of being human?

1:48:00 How will we keep up with the pace of change as the future seems to accelerating towards us?

1:49:00 Closing thoughts and how to stay in touch.

Stay in touch with the links below:







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A stereo screenshot of what Shadows of Isolation looks like

Welcome to the EnterVR podcast! On today’s show I speak with Jake Lee High from Future Colossal. Jake is one of the creators of Shadows of Isolation, a VR experience that feels like a being inside of a dream.

Here is preview of some of the things we talked about:

1:00 What is Shadows of Isolation? What inspired it?

3:30 Jake’s first interaction with VR and what pushed him over the edge to create for the medium.

7:20 The story and context of Shadows of Isolation.

12:00 Read up on Mirakami and Neil Gailman. How their writing influenced Jake’s VR dev work.

14:00 Incorporating Hypnosis techniques in VR experiences.

16:30 Is it possible to hypnotize people through VR?

19:00 Can VR augment the level of hypnosis someone can achieve?

22:30 The ultimate goal for Shadows of Isolation. Avoiding loading screens as much as possible.

27:00 How to “curate” user generated platforms?

30:00 What motivates Jake to be a creator of things?

35:00 Where does inspiration come from for Jake?

36:00 Jake gives a preview of his secret project.

39:00 Reactions to Shadow of Isolation.

42:00 What is VR’s biggest weakness at this point?

45:00 Closing thoughts and how to stay in touch.

Thanks to Jake for being a true scholar and gentleman of virtual reality and thank you for listening.

Stay in touch with Jake with the links below:




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Hello ladies and gentleman of the proto metaverse! Welcome to another episode of Enter VR podcast. On today’s show I speak with Jules Urbach, the founder and CEO of OTOY. Come along as we learn about rendering hyper realistic human skin, the race to cross the uncanny valley and more!

1:00 What is OTOY?

3:30 What is the holy grail of photorealism?

8:00 Why is human skin so difficult to nail in computer graphics?

11:00 Is there a race to cross the uncanny valley?

16:00 Is it technically possible to do a full length movie without cameramen ? (only using light stage technology)

18:00 Talking about Render the Metaverse contest.

28:00 The criteria for winning the “Render the Metaverse” contest.

33:00 In what scenarios would we not want hyper realism?

38:00 How to stay in touch and closing thoughts

Thanks again to Jules for being a true scholar and gentleman of virtual reality and thank you for listening.

Keep in touch and find out more about OTOY with the links below:




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Photo taken by Mosworld.

Hello listeners! Welcome to a special broadcast of the EnterVR podcast. Join us for a live panel with women doing amazing and inspiring things in the virtual reality industry.

Here is a snippet of some of the things we talked about.

2:00 A word from our sponsor

3:00 Intro to the panel

7:00 What types experiences in VR is the panel looking forward to the most?

12:00 What is the relationship between the AR and VR industries? Which medium will be more predominant 5 years from now?

16:00 Is there a way to prevent mass isolationism through virtual reality?

23:00 The most natural input solution for the near term of virtual reality.

26:00 Controlling the Metaverse using your mind.

30:00 How does prolonged use of virtual reality affect our brains?

40:00 How to get people to come back to virtual reality? The two types of user interaction in VR.

47:00 Do we want more women in VR? How?

1:03:00 Do we need to design vr for women?

1:08:00 Why do women get more intense reactions from VR?

Thanks again to my panelist for being true scholars and ladies of virtual reality and thank you for listening.

Keep in touch with the links below:





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Had the pleasure of meeting Ela at VRLA.

Hello everyone and welcome to the Enter VR podcast! On today’s show I speak with Ela Darling from VRtube.xxx . Come along as talk about sex, porn and the future of virtual reality!

1:00 The origin story of VRtube.xxx

6:00 Does Ela have a name for her vagina?

Sidenote: My favorite eupheism for vagina comes from Africa, they call it Honeypot

7:30 Will VR relationship counseling be a thing one day?

10:00 How do you how much to charge for VR porn?

16:00 The strategy for growth. Creating a VR dating simulator.

23:00 What are the user experience challenges of VR porn?
Bringing your actual body into VR. Mediated reality interfaces?

27:00 Teledildonics for Women in VR.

29:00 What does having a penis feel like?

31:00 The ultimate dream for VR porn technology.

34:00 Ela does not watch porn.

37:00 Solving the issue of discovery with vr interfaces using porn.

43:00 Ela’s ultra niche porn experience. Having sex with yourself in VR.

46:00 The most flattering thing porn fans do.

49:00 Is it difficult to survive in the porn industry these days?

54:00 What happens to people after porn?

57:00 Will VR be disruptive in the porn industry.

59:00 How to navigate the distribution systems of VR.

1:02:00 Shared experiences with VR porn. Multiplayer VR stripclubs?

1:07:00 Which will win over the most users, VR porn or AR porn?

1:09:00 Is the Phantom dick effect possible?

1:14:00 The biggest obstacles for the future of VR porn.
What happens when the least sexually active people in the world, mix with the most sexually active people in the world?

1:22:00 The most offensive things you can accidentally say to a porn star.

1:24:00 How to get the tech industry and the porn industry to work better together.

1:32:00 Will VR allow you to explore your sexuality even deeper? Humanizing the people that watch in porn.

1:36:00 How do you balance your private life with being a porn performer?

1:39:00 Will VR addiction manifest itself with VR porn?

1:44:00 Closing thoughts

1:45:00 Bonus content: Ela will do custom porn holograms for you!
Join the contest by creating Unity environments for Ela to be dropped in.

Thanks again to Ela for being a true scholar and lady of virtual reality and thank you for listening!

Keep in touch with Ela and her team with the links below:



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