Tags Posts tagged with "virtual reality show"

virtual reality show

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Hello listeners! On today’s show I speak with Han and Jason from Lucidcam. Lucidcam gives you the ability to record 180 degree 3D video and be able to experience it in VR with an HMD.
Here is a snippet of some of the things we talked about.20 : What is Lucidcam?

1:40 What makes Lucidcam different

3:50 What you get from Lucidcam that you can’t get anywhere else.

7:30 Live life through the eyes of others.

8:30 Who is type of person that will be the adopter of Lucidcam.Why target the consumer industry?

12:00 The end user experience for Lucidcam.

15:03 The different monetization of avenues of Lucidcam and consumers.

16:30 How to compete with China when making VR hardware. Turning Lucidcam into a wearable.

18:30 Is project Tango a competitor to Lucidcam?

22:20 What kind of format is Lucidcam video in? How to edit videos from Lucidcam. Check out Coloreyes.

24:50 What does VR mean to Han and Jason?

31:10 What are the challenges/weaknesses of 180 degree videos.

34:20 Sharing on the go, quick experiences with people.

35:20 What will be the price of a Lucidcam?

37:00 Getting the 3D camera market to compete with the 2D Camera market.

39:00 VR will give people more free time.

40:00 Looking for hardware,software and computer vision people.

42:00 Using software to create better videos.

44:30 What is the origin story behind Lucidcam?

49:20 Why VR?

53:00 Will you ever be able to feel empathy machine?

55:00 What its like to be an entrepreneur in Silicon Valley.

1:00:00 Life is not linear.

1:02:00 How to balance having a plan while also accepting the non linear aspects of reality.

1:05:00 Is there a type of person that gets the most funding?

1:09:00 Will you be able to live stream your Lucidcam experiences?

1:11:00 Conclusions and final thoughts.

Thanks to Han and Jason for being scholars and gentlemen of virtual reality and thank you for listening.

Find out more about Lucidcam with the links below:

http://www.lucidcam.com/

https://twitter.com/Lucid_Cam

https://twitter.com/jinhan

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Hello listeners!

On today’s show I speak with LLyr Cenydd, the creator of Ocean Rift, Crashland and a researcher pushing the boundaries of procedural animation.

Here is preview of some the things we talked about:

1:05 Llyr’s background and how he became involved with VR

2:10 What is the allure behind 3D graphics

2:44 Where is the future 3D graphics headed in?

3:20 The Story behind the creation of Crashland and Ocean Rift

6:22 Explain like i’m five years old, how does procedural animation work?

7:35 How do simulations work with procedural animation?

9:40 Are triple A studios utilizing procedural systems in their games?

11:34 Is procedural animation and generation being used in tandem by any particular game?

12:40 Can Ocean rift have procedurally generated terrain?

16:01 Could procedural systems replace start taking video game developer jobs?

20:01 Where are the boundaries of procedural systems and how is the technology being pushed?

21:47 Where to learn more about procedural systems?

24:40 How to make money with procedural systems.

26:15 The process of creating the animals from Ocean Rift

27:40 Are there libraries of procedural algorithms out there?

29:00 The re-playability of Ocean Rift

30:20 How do the animals in Ocean Rift become aware of you?

32:00 What are Llyr’s goals ? How have they changed over time?

33:11 Lessons learned recently that would have been nice to known from the beginning.

34:29 What are the current limitations of Gear VR?

36:08 What is happening under the hood that makes mobile platforms to overheat? And what solutions can be worked out.

37: 45 How will the development of graphene based chips impact virtual reality?

39:04 Who is Ocean Rift built for? What category does it fall under?

41:14 Is VR the future of documentaries?

42:51 Does Ocean Rift include a Lochness monster?

44:30 Is the Lochness monster real?

46:30 Can VR be used to push forward our understanding of the Oceans?

47:54 Where does LLyr see himself in the future?

49:14 Are humans ready for a metaverse populated by procedurally animated avatars?

50:35 How long before we have procedurally animated dead relatives based on the information they left behind?

54:48 What is the worst thing that could happen to VR at this point?

57:02 The longest Llyr’s has spent in VR.

58:20 Where is VR leading us to?

59:00 How is the metaverse any better than our current internet?

1:00:30 Llyr’s top 5 games of all time

1:04:17 Future plans and projects

1:05:36 Ideas on how to monetize in VR

1:07:26 Llyrs business strategy and plans

1:08:00 Closing thoughts and how to stay in touch

Thanks again to Llyr for being a true scholar and gentleman of virtual

and

Thank you for listening!

keep in touch with Llyr by checking the links below:

https://share.oculusvr.com/app/ocean-rift