The holy grail of computer graphics and rendering the metaverse contest with...

The holy grail of computer graphics and rendering the metaverse contest with Jules Urbach the founder of OTOY

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Hello ladies and gentleman of the proto metaverse! Welcome to another episode of Enter VR podcast. On today’s show I speak with Jules Urbach, the founder and CEO of OTOY. Come along as we learn about rendering hyper realistic human skin, the race to cross the uncanny valley and more!

1:00 What is OTOY?

3:30 What is the holy grail of photorealism?

8:00 Why is human skin so difficult to nail in computer graphics?

11:00 Is there a race to cross the uncanny valley?

16:00 Is it technically possible to do a full length movie without cameramen ? (only using light stage technology)

18:00 Talking about Render the Metaverse contest.

28:00 The criteria for winning the “Render the Metaverse” contest.

33:00 In what scenarios would we not want hyper realism?

38:00 How to stay in touch and closing thoughts

Thanks again to Jules for being a true scholar and gentleman of virtual reality and thank you for listening.

Keep in touch and find out more about OTOY with the links below:

http://home.otoy.com/vr-competition/

https://twitter.com/OTOY

http://home.otoy.com/