Tags Posts tagged with "webgl"

webgl

4156

Hello and welcome to the EnterVR podcast! On today’s show I speak with Antti Jadertpolm, the CEO of Vizor. Vizor allows you to create webvr experiences through a visual programming system. Come along as we learn more about this powerful project.

10: Why create Vizor in the first place?

1:30 What is the allure of VR?

4:30 What will WebVR look like 5 years from now?

6:00 What will it take for WebVR to get to the heights we dream of?

7:00 Who’s is the competition?

8:00 What will the default interface of navigating the Web through VR? What will make people come back to VR?

12:00 Visualizing 2D data in VR.

18:00 Who decides what direction WebVR goes in?

20:00 Where does Antti personally see himself 5 years from now?

21:00 Bringing sense of humor to virtual reality.

23:00 Bring Journey to VR!

27:00 Will VR really be a 150 Billion dollar industry in the next 5 years.

29:00 How many VR HMDs be sold in the past

30:00 The VR community scene in Finland. Minefield Studios is company from Finland developing a AAA title for Oculus.

34:00 What are the biggest technical challenges facing Vizor right now?

35:00 How to find tutorials to learn to use Vizor’s visual programming system.

36:00 What will do finished product look like?

38:00 The team behind Vizor.

39:00 Reactions to visual programming systems.

40:00 Will casual users adopt visual programming systems more than regular programming?

44:00 Closing thoughts

Thanks again to Antti for being a true scholar and gentleman of virtual reality and thank you for listening!

Keep in touch with Vizor with links below:

http://vizor.io/

https://twitter.com/Vizor_VR

https://www.youtube.com/watch?v=7t9ux6UyKkA

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Hello listeners!

Implementing WEBVR in Google Chrome with Brandon Jones
Hello listeners! On today’s show I speak with Brandon Jones a software developer at Google and the man behind the implementation of the Web VR api standards and tools for the Google Chrome web browser. Come along as we discuss the strengths and weaknesses of webvr, how to get people to develop for webvr and much more.

NOTE: I have lost the last 5 minutes of this conversation, somehow the file became corrupted. My apologies for the inconvenience.

Here is a preview of some of the things we talked about.

40: Intro and what Brandon has been up to. The story behind webvr

2:40 What does standardization look like for webvr?

6:00 How far off are we from a reality where webvr will be seamless for consumers.

11:50 How long before we turn the virtual realityHMD into an interconnected teleportation device?

17:47 The chicken vs the egg paradox with webvr

18:05 How do you incentivize developers to come work on the webvr platform? How to monetize developing on webvr

27:30 The general advantages/disavantages of utilizing webvr vs. Unity in expanding or improving a business.

32:53 Designing VR for the web and how to go about it.

36:30 When will VR find it’s ‘mouse’?

42:10 Nailing down the latency challenge. Experimenting with Timewarp with WebVR content.

45:00 What does Google stand to gain by utilizing WebVR/Webgl ?

49:12 How invested is Google in virtual reality? Boston Dynamics telepresence enabled robot has neither been confirmed nor denied.
Thanks again to Brandon for being a true scholar and gentleman of virtual reality and thank you for listening.
Keep in touch with Brandon with the links below:

Cool Real Estate tool Brandon Talked about was talking about: http://realestate.matterport.com/listing/luxury-home/

WebVR Mailing List: https://mail.mozilla.org/listinfo/web-vr-discuss

Brandon’s Blog: http://tojicode.com/

How to fold a Julia Fractal: http://acko.net/blog/how-to-fold-a-julia-fractal/

https://twitter.com/Tojiro

http://blog.bitops.com/blog/2014/06/26/first-steps-for-vr-on-the-web/

http://blog.tojicode.com/2014/07/bringing-vr-to-chrome.html

 

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Hello everyone! Welcome to another episode of the Enter VR podcast. On today’s show I speak with Tony Parisi on creating accessible tools for people to create 3D content on the web, the future of the metaverse, porting over your Unity/UE4 content to the web and much more!

Check out a quick preview of what we talked about below:

30: How Tony has been involved in VR over the years.

1:36 The factors that made VR impossible in the early 90’s

2:25 What’s different this time around for virtual reality.

4:10 What is GLAM?

7:40 How to get started with GLAM.

11:01 What will it take for GLAM to reach great heights

12:00 The allure of VR.

16:13 What will the Metaverse look like 5 to 10 years from now.

17:00 Balancing a free and open metaverse with the need to make money.

19:44 Using M-Scriptten to transfer your UNITY and UE4 experiences to the Web.

22:40 The state of the input for VR and what would be Tony’s ideal input device.

25:26 Deep VR simulations and militarizing telerobotics.

26:55 How far away are we from haptics?

28:01 What could slow down VR?

29:31 How will VR be remembered 50 years from now?

31:28 Closing thoughts and how to stay in touch with Tony

Thanks again to Tony for being a true scholar and gentleman of virtual reality and thank you for listening!

Get in touch with Tony with the links below:

https://twitter.com/auradeluxe

http://tparisi.github.io/glam/

http://www.meetup.com/Web-VR/events/206283012/
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