Working on gearVR, the perfect vr stealth game and catching up with...

Working on gearVR, the perfect vr stealth game and catching up with UnelloDesign’s Aaron Lemke

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Hello listeners! On todays show Aaron Lemke returns to the Podcast for 2 hours of glory and triumph in which we discuss all manner of things vr and non-vr.

Here is a quick preview of some of the things we talked about.

23:Intro, what Aaron has been up to lately.

2:42 Developing for the Gear VR.

4:00 Avoiding smearing artifacts when developing for the Samsung Gear VR

5:00 Setting yourself apart from the pack.

6:50 Do you experiment or do you play it safe in creating VR experiences?

9:30 Is it okay to call VR an escape?

11:00 Why developing for mobile VR will make you a better vr developer.

16:30 How will GearVR’s battery life measure up to public scrutiny and hype?

18:20 Electric motors don’t have transmissions.

21:00 Discussing possible release dates for CV1

23:00 What is the minimum amount of time required to get good VR experiences on the market?

26:40 What would you do if you had John Carmack’s brain?

28:00 Master’s of Doom part 2

30:00 Catching up with Eden River and Opera Nova

33:00 Not putting your vr software eggs in just one proverbial hardware platform.

37:30 Running Eden River at the Valve VR room.

38:20 Internal struggles at the major VR players.

41:00 Is VR truly the final medium?

42:00 Will mass adoption of VR happen in the next 5 years?

44:00 Who will be able to afford CV1?

51:00 Can you have VR arcades without mocaps systems.

52:00 Full suit tracking you in VR.

54:00 How to adapt to the shifting market of VR distribution and creation.

56:32 “Artificial intelligence is like summoning the demon” from Elon Musk and why John Carmack thinks we should colonize mars.

59:00 ‘Low probability, high impact events’ and how to “prepare” for them.

1:04:00 Transmitting love through art and VR.

1:06:00 Having conversations with AI inhabiting avatars in VR.

1:08:00 Would you rather marry a realistic looking avatar or more cartoonish as assigned by our future robot over lords.

1:10:00 How could VR be abused as a tool and how to use VR enrich people’s lives.

1:12:00 The advantages of interactive rhetoric.

1:14:00 Co-op stealth games will be awesome in VR. The best stealth tool in Metal gear games.

1:16 VR training room from Metal Gear Subsistance in VR.

1:18:00 Reactions of the rift to people in close circles.

1:21:20 Bringing VR to the medical community in Austin.

1:24:44 Hacking the human brain with VR.

1:25:00 What would happen if big publishers do not develope major content for vr.

1:28:00 How 3D printing could compliment vr.

1:35:00 Ending up like the guy in the picture of an empty room with just a mattress and a vr device.

1:35:00 At what point does wanting to be in VR become unhealthy?

1:38:20 In the future, you will get paid to play video games for a living.

1:39:00 Using itch.io to set up an online store.

1:42:00 What will the virtual reality concert of the future look like?

1:51:00 Creating music visualizations in vr.

1:59:00 What will the hype cycle look like for the vr industry.

2:01:55 Virtual dance parties will be great places for potential human mating.

2:04:00 Meeting humans from the opposite sex in VR.

2:08:00 Being inside a science fiction novel as it reveals itself before your eyes.

Thanks again to Aaron for being a true scholar and gentleman of virtual reality and thanks for listening!

Keep in touch with the links below:

https://twitter.com/aaronlemke

http://www.unellodesign.com/

 

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