Tags Posts tagged with "Virtual Reality"

Virtual Reality


Hello and welcome to the EnterVR podcast! On today’s I speak with MindVR, a startup putting together 360 video experiences.

Here is a snippet of some of the things we talked about:

4:00 Intro. What is MindVR?

6:00 What is the allure of 360 videos?

9:30 How MindVR plans on improving on the 360 video technology.

13:00 What sets MindVR apart from the competition?

15:00 Lessons learned thus far. Figuring out what works?

18:00 Analyzing the merits of the competition.

25:00 What does the production pipeline look like?

28:00 How does the business model scale up?

33:00 How much to charge for 360 video content?

33:00 What is the thing that people want to do the most when the experience 360 video experiences?

36:00 What is the “Machine” being built by HP?

37:00 Is adult entertainment in the horizon for Mind VR?

39:00 CG story telling experiences vs. 360 videos?

43:00 Bringing Mystery Science 3000 to virtual reality.

45:00 Closing thoughts.

Thanks again to Phillippe, Guy and Dave for being scholars and gentlemen of virtual reality.

Get more info on MindVR with the links below:



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Come hang out the San Francisco Metaverse Scholars club meetup!

Exploring VR outside gaming and surviving the first year of consumer VR

Tuesday, Feb 17, 2015, 6:00 PM

pivotal labs
875 Howard St San Francisco, CA

53 Scholars Went

Hello fellow scholars of the Proto Metaverse! This month’s event we are bringing to you a special night filled with demos, a great panel and awesome people to meet.Join us as we peek inside the minds of Manish Gupta, James Blaha from ApolloVR , Tony Parisi founder at Third Eye and Matt Bell founder at Matterport. The panel will be moderated by Cr…

Check out this Meetup →


Hello and welcome to the EnterVR podcast. On today’s show I speak with Eddie Lee from Funktronic Labs, the people who brought you the awesome “Collider” experience for Dk2.

Here is a snippet of some of the things we talked about:

40: Intro. How Funktronic Labs came about.

1:20 Figuring out what kind of Studio to build. Becoming involved with the Leap Motion VR initiative.

3:00 Embodying a particle that is traveling inside the Large Hadron Collider in VR.

5:00 Relaying a story through Collider?

6:00 What is Generative Art?

7:30 The difference between procedural systems algorithms and generative art.

9:30 Use cases where generative art really shines.

12:40 Will generative art render artists obsolete? What will the future of generative in vr look like?

16:40 How people are reacting to generative art in virtual reality.

19:00 Creating a content studio with two teams creating two types of software.

21:00 Is the average gamer looking for something new?

25:00 What are Funktronic labs future plans for vr content?

28:00 Should you make a product right now for a non existent vr consumer market.

30:30 How to bridge the gap between early adopters and the mass market consumers.

40:00 Are humans hardwired to want to “escape”?

42:00 Will VR make people smarter?

45:00 Learning highly abstract subjects in vr.

46:20 Can you imagine life without the internet?

50:30 What made Eddie want to teach himself generative art through the internet?

56:20 The relationship between Oculus Story Studio and the lack of input device.

1:03:00 What version of the metaverse will be more predominant, the open source version or the walled gardens?

1:07:00 What will be the best monetization models look like in the first year of the consumer version?

1:10:00 Is advertising more effective in vr?

1:16:00 How will a fully featured metaverse compete for your time while awake.

1:18:30 What is one thing that will never be better in vr?

1:22:00 What if VR doesnt take off?

1:26:00 Will there ever be a Metaverse? What comes after the smartphone?

1:32:00 What kind of experiences and games is Eddie forward to in vr?

1:34:00 Creating music in vr?

1:36:00 Making your daily computer interactions more efficient through vr interfaces.

1:41:00 What do you see inside your head when you listen to music?

1:43:00 Do Orcas, dolphins or chimpanzees dance?

1:44:00 Closing thoughts and how to stay in touch.

Thanks again to Eddie for being a true scholar and gentleman of virtual reality and thanks for listening.

Keep in touch with Eddie and Funktronic labs with the link below.




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Come hang out at the first official meetup of the San Francisco Metaverse Scholars Club!

Exploring VR outside gaming and surviving the first year of consumer VR

Tuesday, Feb 17, 2015, 6:00 PM

pivotal labs
875 Howard St San Francisco, CA

53 Scholars Went

Hello fellow scholars of the Proto Metaverse! This month’s event we are bringing to you a special night filled with demos, a great panel and awesome people to meet.Join us as we peek inside the minds of Manish Gupta, James Blaha from ApolloVR , Tony Parisi founder at Third Eye and Matt Bell founder at Matterport. The panel will be moderated by Cr…

Check out this Meetup →


Hello listeners! Welcome to another episode of the Enter VR podcast. On today’s show I speak with Shannon Norrell , the creator of the Burning Man virtual reality project and the founder of the Silicon Valley Web VR meetup group. Come along as Shannon discuss his plan for the Burning Man VR camp, why 3D printing is important and how to get involved in his awesome project.

Here is a preview of some of the things we talked about:

30: Introduction: What is the Burning man virtual reality project?

1:00 What is Burning man?

4:00 How the virtual reality burning man camp will come together.

5:00 Why bring virtual reality to Burning Man?

7:00 How do you fund a virtual reality Burning Man camp.

10:20 Experiencing a King Kong vs Gozilla dance battle in VR at Burning Man.

13:00 How to join the effort to create virtual reality burning man camp.

14:40 Why burn your art at the end of the event?

16:20 What attracted Shannon to Burning Man.

17:20 How Burning Man has evolved over the years.

22:00 Why is Shannon interested in VR.

23:30 What is value of Augmented Reality to humanity?

27:00 Who is Burning Man for?

30:00 Would Palmer ever go to Burning Man?

32:00 The relationship between Burning Man and Hallucinogens?

34:40 Shannon’s favorite Burning Man moment of all time.

36:00 Shannon’s thoughts on open source VR vs. Closed Source VR.

39:00 How to get tickets for Burning Man.

43:00 Why is 3D printing important?

46:30 3D printers are the proto food replicators of the future?

50:00 Artificial Intelligence is already here.

54:00 Final thoughts and how to stay in touch.

Thanks again to Shannon for being a true scholar and gentleman of the Metaverse and thank you for listening.

Keep in touch with the links below:







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Hello listeners ! Welcome to the EnterVR podcast. On today’s show I speak with Matt G. Matt is creating a graphic novel that you can experience in VR. On top of that we discussed genetically engineering humans, hoverboards vs jetpacks and understanding the internet hive mind phenomena.

Here a preview of some of the things we talked about:

1:00 Creating a visual novel for VR.

1:30 Why create a visual novel in vr? What are the advantages of vr in this space?

3:00 Creating an immersive visual novel set in a Japanese Highschool.

4:00 Working around your limitations.

6:00 Why Sword Art Online does not click with me. The plot behind Sword Art Online.

8:00 What human fear is Sword Art Online trying to tap into?

9:00 Is there a fundamental human right to know whether you are in reality or not?

14:00 What will the virtual casino of 2040 look like? Will there be such a thing?

18:00 Why is Artificial Intelligence relevant to virtual reality?

23:00 Exploration the anti virtual reality point of view.

25:20 Elon Musks donates 10 Million dollars to the development of benevolent AI research.

28:00 Genetically engineering future humans?

34:00 Would you want to bring “smarter” kids to the world?

38:00 How to cope with becoming the parent of humanity’s next “Hitler”.

41:00 Is having sex with your own clone considered incest?

45:00 Does the construct of what we consider to be “normal” evolve over time?

49:00 How would a person from the 1950’s react to trying out Crescent bay? How would a person from the future react?

53:00 Creating sports that can only be played while riding Hendo Hoverboards?

58:00 Hyperloop vehicles that travel across the pacific ocean?

59:29 Open Source virtual reality vs. Close source virtual reality.

1:02:40 The pros and cons of closed source vs open source VR companies.

1:05:00 How long before Nintendo and Apple jump into the vr space?

1:07:00 What is Apple’s commitment to vr?

1:10:00 Is it fair to compare Oculus to Apple?

1:14:00 Trying to understand the hive mind.

1:19:00 How will virtual reality affect how the hivemind phenomena will evolve over time?

1:29:00 The political party based on the Bonobo relationship structure.

1:31:00 Using viruses to fight cancer.

1:38:00 Harnessing big data and AI to get real time analysis of our own bodies.

1:47:00 Giving society “happy pills”?

1:53:00 What is the smallest thing in the universe?

1:56:00 What is the underlying fear behind not uploading consciousness into a machine?

2:02:00 Are we alone in the universe?

2:13:00 How to counter balance the effects of the AI economy.

2:19:00 Final thoughts and how to stay in touch

Thanks again to Matt for being a true scholar and gentleman of virtual reality and thank you for listening.

Get in touch with Matt on reddit, he is :


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Hello listeners! Welcome to the Enter VR podcast. On today’s show I speak with the team from Otherworld interactive. Otherworld is creating VR content for mass consumers and they are developing for desktop and mobile vr.

Here is a snippet

40: Introduction to OtherWorld, how Otherworld came about.

3:31 How do people at the MXR see themselves these days?

4:40 Why would VR succeed this time around?

6:30 How will take the bulk of the market share in the long run? Desktop or Mobile VR?

9:20 What sets Otherworld apart from other studios creating VR content?

12:20 Otherworld’s production process.

15:00 Can you bring your video game industry experience to VR and be successful?

18:00 Nailing down the locomotion issue in VR? Is the solution in hardware or software?

20:00 Is there a fine line between showing delightful experiences and hand holding users? Ready Player Spoiler Alert.

23:00 Galvanic Vestibular stimulation should be fair game in the future.

25:30 Goals for the future. Creating the Wii Sports of VR.

28:00 Using VR to tell people stories without saying a single word.

32:30 Wrestling with creative values and the need to make money.

35:30 Audio is just as important for VR game design as visuals. Discussing the future of audio for VR developers.

40:00 What happens to smaller VR developers when the big publishers get in the game. What does the return on investment look like for vr content?

44:00 Would Otherworld allow themselves get acquired by a bigger publisher?

46:00 What motivates the team to stay working in VR?

51:00 Getting a blowjob at 3pm on a Sunday in San Francisco.

52:00 Can you prove to me that we are not in simulation right now?

54:00 AR and VR will change the way we experience reality.

Thanks again to Robyn, Andy and Mike for being true scholars and lady/gentlemen of virtual reality and thank you for listening.

Follow up with the team with the links below:




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Hello listeners! Welcome to the EnterVR podcast. On today’s show I speak with Guy Godin, the creator of Virtual Desktop. Come along as we discuss his plan for the future, the most difficult features to implement and “how do you know we’re not all inside a simulation?”

Here is a quick preview of some of the things we discussed:

4:20- Intro. What is Virtual Desktop.

6:20 Why view your desktop with the Rift in the first place?

8:00 The most requested feature for Virtual Desktop?

9:30 Can the Rift be a good monitor replacement?

10:20 The system requirements for virtual desktop.

11:00 How does virtual desktop work?

12:40 Guy’s background before creating virtual desktop.

14:00 Why Guy decided to develop for VR in the first place? How the Facebook deal influenced Guy.

16:40 What resolution is the Crescent Bay screen?

17:40 What would it mean for Virtual Desktop if CV1 shipped with an above 1080p screen?

20:00 Could virtual desktop be brought over to Android with Gear VR?

23:20 What are Guy’s goals for the next couple of years with Virtual Desktop?

24:30 Creating interface standards for virtual reality experiences.

30:00 The things virtual desktop can do that your regular screen can’t.Will keyboard and mouse be the way of the future for interfacing with computers? How long before we start using something else?

31:00 The target audience for virtual desktop.Will Windows 10 implement VR features in the future? Will Virtual Desktop run better on Windows 10?

33:00 Will Direct X12 be a big leap from 11? Unexpected lessons when developing with VR in mind? Will developing for VR become harder or easier to learn in the future?

35:00 The disadvantages vs advantages of coding VR Desktop in C sharp.

36:20 How complete is virtual desktop right now? What features can you expect to have when Virtual Desktop launches.

38:00 What will Guy do if VR takes off? How much would he sell Virtual Desktop for?

40:00 The problems/bugs that are breaking Guy’s balls the hardest?

43:20 What does it mean when something is hardware accelerated?

45:00 How big can Virtual Desktop get?

45:30 Navigating your PC with your voice with Virtual Desktop?

50:00 Are we inside a simulation? How would Guy feel if he found we were in situation. Can Guy prove to me that we are not in a simulation?

53:00 Where does the convergence of current technologies lead humanity as the future happens.

54:00 Will we ever run out of technology growth?

56:00 At what point will virtual reality technology reach a plateau?

60:00 What are the obstacles left to conquer for virtual reality to become mainstream?

1:04:00 Sharing Virtual Desktop with multiple people at once. Turning Virtual Desktop. Dealing with the diversity of hardware in the PC market.

1:06:40 Creating a Virtual Desktop port for Mac?

1:08:00 Will Virtual Desktop ever be open sourced?

1:10:00 Pros and Cons of going open sourced vs. closed?

1:11:00 Using Guy’s Wrapper to get the Oculus SDK from C++ to C sharp.

1:12:00 Advice from Guy for Novice developers.

1:13:00 Advice from Guy for non-developers. How to get shit done.

1:14:30 Is there a way to browse the web virtual desktop?

1:16:00 Is Guy a dog or cat person?

1:18:20 What about VR is Guy most looking forward to when the technology reaches the mainstream.

1:21:00 Programming in VR?

1:23:00 How to fix the issue of foggy lenses with HMDs?
Putting of liquid nitrogen inside the Rift.

1:24:00 What will be worst. the patent troll lawsuits or customers getting injured lawsuits?

1:28:00 Will we ever see the Metaverse in our lifetimes?

1:32:00 What happened to computer processors why have they slowed down lately? Will this slow down the progress of virtual reality?

1:42:00 Why did Guy create virtual desktop? Would Guy still create Virtual Desktop if people did not respond to it positively?

1:45:00 Will we have to get used to the hivemind phenomena for the rest of our lives ?

1:47:00 Closing thoughts. How to follow Guy.

Thanks again to Guy for being a true scholar and gentleman of virtual reality and thank you for listening.

Keep in touch with Guy and Virtual Desktop with the links below:

VR Desktop

VR Desktop Twitter

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There will be a virtual reality venture capitalist panel hosted by me and the Silicon Valley Founders and VC meetup group on January 26th in San Francisco.

Here is the link with all the info:

Founders & VC – Funding the Creation of the Virtual Reality Metaverse

Monday, Jan 26, 2015, 6:00 PM

Pivotal Labs
875 Howard Street 5th Floor San Francisco, CA

193 Founders & VC Went

This month, we bring to you some exciting VR startups as well as investors who have funded the creation of the Metaverse. Be prepared to try some of the best and latest demos from up to 10 virtual reality startups around Silicon Valley :)Join us, as we peek inside the minds of Cliff Plumer, an early investor in Oculus Rift, Chris Hollenbeck from …

Check out this Meetup →


Hello listeners! Welcome to the EnterVR podcast. On today’s show I speak with Dr. Michael Aratow. Dr. Aratow has done work with NASA and telepresence and is currently working on project to rehabilitate people with mental ailments using virtual reality. Come along as we talk about big data, medicine and more!

Here is quick snippet of some of the thing we talked about:

1:00 Intro, how Michael became aware of VR in the first place.

4:00 Michael’s work with NASA and display technology.

7:00 What makes virtual reality so exciting? ( Understanding Big Data in a whole new way)

10:00 What is the advantage of analyzing big data in virtual reality?

13:00 Enhancing cognition using virtual reality.

15:30 What is Cognition? How does it work? Where is it?

18:30 Can ER be improved by VR somehow? Using vr for pain distraction.

21:00 Why are VR and newer technologies so slow to catch up within the medical industry.

24:00 How receptive is the medical community to virtual reality? How long before medical students are practicing surgery with vr?

27:00 Using HMD’s to consume information ? What will come after the smartphone?

29:00 Figuring out what could be the potential long term consequences of using HMDs?

33:00 Will the hippocampus be affected by long term use of vr? Is the brain plastic enough to come back from long term exposure to the metaverse ?

38:30 The positive benefits of gaming. Will the benefits of vr outweigh the potential consequences?

41:00 Could VR be used to rehabilitate the brain? Could we treat dementia, parkinson’s or alzheimer’s with VR?

44:00 How long before people we start seeing people at ERs with HMDs stuck in their rectums? How long before vr becomes ubiquitous.

46:00 How to design an HMD that people won’t stick up their butts?

50:00 What place will webVR take in the grand story of virtual reality? Is it time to start setting up standards for content platforms?

53:00 Does webVR need big companies to join in order for it to be successful?

54:20 What will virtual reality mean for humanity?

56:00 Closing thoughts and how to get in touch

Thanks again to Dr. Michael Aratow for being a true scholar and gentlemen of virtual reality and thank you for listening.

Keep in touch with Dr. Aratow with the link below!


Come join me on January 26th at Pivotal Labs in San Francisco for a VR panel featuring some very influential people in venture capital and virtual reality.

Join the SV Founders and VC meetup page to get more info on the January 26th event:


Follow the EnterVR twitter handle to get more updates as they roll out


And check out the subreddit at:




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Hello listerners! Welcome to the Enter VR podcast. On today’s show I speak with Ben Librojo, the creator of Combat Helicopter. Come along as we talk about the process of creating Combat Helicopter, the paradox of virtual reality and diving deeper into vr addiction.

30: Intro

2:30 Getting feedback and optimizing Combat Helicopter for the DK2.

3:30 The secret sauce to getting things running smoothly in your demo.

4:10 How Ben became involved in VR.

5:30 What made Ben have faith in VR this time around.

8:30 Why create things in VR in the first place?

11:00 What’s so special about virtual reality?

12:30 Why Ben stopped playing mobile games.

14:40 Games that have influenced Ben the most.

18:20 Are game developers cognizant of how much time people spend playing their games?

19:20 What are the influences behind Combat Helicopter?

21:23 Working as an individual developer and balancing the constraints of being a one man team. Getting people to help in VR projects.

24:20 What are the long term goals for Combat Helicopter?

25:30 Do people just want to blow shit up in video games?

30:00 The tools Ben is using for Combat Helicopter. Using speech Synthesizer to voice over your game.

32:30 Will Combat Helicopter have multiplayer? Getting the game ready before CV1.

33:50 What the final product will look like.

35:10 Adding AI aircraft to the final version. Experimenting with an Air to Air combat mechanic.

36:00 How to decide how much to charge for the experience.

37:30 The time frame Ben is giving himself to finish the game.

38:00 Creating an off road version of Twisted Metal for VR?

40:00 How Ben funds his vr projects.

41:30 What are Ben’s long term goals in regards to the virtual reality industry?

43:00 Lessons that have caught Ben by surprise while developing for VR.

45:00 Why a Helicopter? Why not a bird or a Jet for a flight game.

47:00 Apache air assault with Track IR, was a place of ins

48:10 Does the specter of competition from the big publishers make Ben worry? Ben’s game plan.

50:00 Is there financial pressure in developing for vr?

52:00 The features you don’t get with Unity Free.

53:00 Is Unity Free good enough to create vr experiences?

56:00 The figuring out the cheapest way to make a vr.

58:45 The intended input device for combat helicopter.

1:00:00 The biggest challenge with implementing flight sticks for Combat Helicopter.

1:01:30 Including a pilot avatar in the demo. How to see far away objects in vr.

1:06:40 Ben’s impressions of Crescent Bay.

1:08:00 How will the average person off the street react to CV1?

1:10:00 How will vr addiction play out in the future?

1:13:00 Is VR a place of escape-ism or a tool of exploration? Liberating the human mind while trapping your body.

1:17:45 Will vr addiction differ from other types of addiction?

1:20:00 Channeling the hivemind’s perspective in how views vr. Prohibiting Face sitting porn is wrong.

1:23:00 What will regulation of the metaverse look like?

1:25:00 Ben’s hope for the future of vr.

1:28:00 Oculus and the Nimble acquisition.

1:32:00 A baseless theory on what the input device for CV1 will look like.

1:33:00 The ideal input device of the next 10 years.

1:37:00 Reactions to demoing the Rift in Athens Greece.

1:41:00 Ben is hungry and wants a pizza. Closing thoughts and how to stay in touch.

Thanks again to Ben for being a true scholar and gentleman of virtual reality and thank you for listening.




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Hello Enter VR listeners! Welcome to another episode of the EnterVR podcast. I got the chance to hang out with Manish Gupta and James Blaha from Apollo VR and chatted about
manipulating the human brain, genetically engineering life without consciousness and crossing the uncanny valley.

Here is a snippet of some of the things we talked about.
25 Catching up with Apollo VR and Diplopia. Rolling enrollment is still available. Get in touch with Manish and James to be part in the study.

40 What is the number people required in order to decisively say that Diplopia works?

2:00 Understanding how the brain responds to visual and audio input.

6:00 What happens after the studies? What is the best case scenario for the project?

8:00 The response from VCs and the general public.

9:00 How the name ApolloVR came along.

10:30 Will Apollo VR reach out to different aspect

11:00 What will ApolloVR look like 5 years from now?

12:55 Demoing the Rift at coffee shops.

14:20 What’s harder? Building the tech or the business?

15:40 Discussing the VR booth next to Oculus at CES 2015

17:30 How will VR make peoples lives easier? Live coding environments in VR.

20:00 Increasing workplace productivity with VR.

21:00 Impressions on GearVR.

25:00 Is there a possibility that there will be VR hardware shortages.

26:00 Streaming netflix in VR.

27:00 How to make the rift appeal able to people with nice hair. The reverse mohawk will become a thing. James Blaha predicts people will have vr hairstyles 3 years from now.

29:40 How to add pre-cognizance to your Linkedin profile.

30:00 How long before VR gets passed the pair of glasses form factor.

31:00 Is VR truly the final medium?

32:00 Strapping a hard drive and a camera to the back of your head to record your memories.

33:00 The youtube of the metaverse will be a place where people will pay you to “see” what its like to be you.

38:00 The true power of information on a macro sense. Will the information age lead us into an “idiocracy” or a more advanced sentient form of life?

40:00 Sharing my obsession with AI, with Manish and James

42:00 What is the purpose of AI in the grand scheme of our time on this planet. Why do we need AI?

43:30 How is the Militarization of Ai going to pan out?What are the chances of a robot war?

44:00 Why Elon Musk invested in Deepmind.

47:00 How can socities begin the process of adaptation to the AI economy.

49:00 The fundamental questions synthetic biology will explore.

51:00 Creating a none conscious genetically engineered goat to exploit for its milk?

52: The plot behind Dollhouse by Joss Wheddon.

54:00 Who will your data belong to inside metaverse?

55:00 Is 1984 a reality today?

1:00:10 Should there be an AI race like we’ve had a space race?

1:01:00 Could you bring someone back from a comatose state with a transcranial direct current stimulation device?

1:03:00 In the future you will be able to manipulate and program your very own consciousness.

1:04:00 Star Trek can be a really sad show.

1:06:30 Will the advent of human clones change the nature of how we reproduce?

1:09:00 The appeal of Counter Strike for Manish and James.

1:10:00 Could League of Legends be enhanced by VR?

1:13:00 Is Grand Theft Auto 5 in VR going to make me quit EnterVR?

1:14:00 Reporting massive online battles in EVE as a journalist.

1:16:00 What will the Oculus Rift version 12 look like? Are we living in a simulation?

1:18:00 What if AI solves problems in ways we wouldn’t want them to solve them?

1:20:00 What’s the point of being in a simulation?

1:21:00 How hard could it be to tailor make 7.4 billion universes, one for every person on earth?

1:24:00 Predicting humanity’s greatest accomplishment of the next 50 years. How the human sexuality spectrum will evolve with time.

1:25:20 Creating an xprize for the first company that can completely cross the uncanny valley.

1:27:00 What’s the point of photo realistic VR?

1:29:00 The most formidable obstacle facing the Oculus Rift.

1:34:00 How big is the portal to the human mind that VR will have access to?

1:36:00 Next generation haptic fleshlights. Brain implants. Why would you want one?

1:37:00 Slowing down your perception of time and speeding up your cognitive processes and what this could mean for life on earth?

1:42:00 If your an asshole, will augmenting your brain make you a bigger asshole?

1:44:00 Red pill or blue pill?

1:51:00 The economic implications of solar energy vs fossil fuels.

1:53:20 How to solve climate change.

1:56:00 Christopher Nolan working on a VR movie? Inception Spoiler ALERT.

2:01:00 “There are the people who don’t know and the people who don’t think about it” Why does experience exist?

2:04:00 The probability of finding intelligent life in the whole existence of humanity.

2:06:00 Sending a rover to Europa and taking a carnival cruise ship to Mars.

2:08:00 Is the metaverse going to rewire our brains?

2:10:00 Is the brain ready for the day we will be able to navigate the internet with your mind.
Thanks again to James and Manish for being true scholars and jedi of virtual reality and thank you for listening.
Get more info on Manish and James with the links below:



Here is a link to our first conversation:



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Hello listeners! On today’s show I speak with Han and Jason from Lucidcam. Lucidcam gives you the ability to record 180 degree 3D video and be able to experience it in VR with an HMD.
Here is a snippet of some of the things we talked about.20 : What is Lucidcam?

1:40 What makes Lucidcam different

3:50 What you get from Lucidcam that you can’t get anywhere else.

7:30 Live life through the eyes of others.

8:30 Who is type of person that will be the adopter of Lucidcam.Why target the consumer industry?

12:00 The end user experience for Lucidcam.

15:03 The different monetization of avenues of Lucidcam and consumers.

16:30 How to compete with China when making VR hardware. Turning Lucidcam into a wearable.

18:30 Is project Tango a competitor to Lucidcam?

22:20 What kind of format is Lucidcam video in? How to edit videos from Lucidcam. Check out Coloreyes.

24:50 What does VR mean to Han and Jason?

31:10 What are the challenges/weaknesses of 180 degree videos.

34:20 Sharing on the go, quick experiences with people.

35:20 What will be the price of a Lucidcam?

37:00 Getting the 3D camera market to compete with the 2D Camera market.

39:00 VR will give people more free time.

40:00 Looking for hardware,software and computer vision people.

42:00 Using software to create better videos.

44:30 What is the origin story behind Lucidcam?

49:20 Why VR?

53:00 Will you ever be able to feel empathy machine?

55:00 What its like to be an entrepreneur in Silicon Valley.

1:00:00 Life is not linear.

1:02:00 How to balance having a plan while also accepting the non linear aspects of reality.

1:05:00 Is there a type of person that gets the most funding?

1:09:00 Will you be able to live stream your Lucidcam experiences?

1:11:00 Conclusions and final thoughts.

Thanks to Han and Jason for being scholars and gentlemen of virtual reality and thank you for listening.

Find out more about Lucidcam with the links below:




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